"Exploring Networking with C: Key Concepts, Protocols, Socket Programming, and Real-World Applications in IoT, Game Development, and Embedded Systems"
RATHIKA
Paper Contents
Abstract
C programming plays a fundamental role in networking, enabling efficient communication and data exchange between devices. It provides low-level access to system resources, making it ideal for developing robust networking applications. This paper explores key concepts of networking in C, including socket programming, network protocols, packet handling, and multithreading. Socket programming allows machines to communicate using TCP and UDP protocols, while libraries like libpcap facilitate packet capture and analysis. Multithreading in C enhances networking performance by handling multiple client connections efficiently. The advantages of using C in networking include high performance, portability across platforms, and fine-grained control over memory and system resources. Additionally, C is widely used in Internet of Things (IoT) devices, game development, and embedded systems for implementing network stacks, real-time communication, and security protocols. In IoT, C enables communication using Wi-Fi, Bluetooth, and Zigbee, while in embedded systems, it helps manage network interfaces and routing. Moreover, game networking relies on C for real-time multiplayer synchronization. By leveraging Cs efficiency and system-level capabilities, developers can create optimized networking solutions. This paper highlights Cs importance in modern networking applications and its continued relevance in emerging fields such as cybersecurity, real-time systems, and cloud computing.
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